We're still building the site. But to put it simply, we're about not giving a fuck about stupid things. Forget politics, religion, and other subjective nonsense. More to come later. :)
A friend's twitch channel. Good guy, but he's not kidding about not censoring things, and we're always saying something potentially offensive, although it isn't intended that way. View at your own risk. We accept no responsibility for your hurt feelings, values, mores or anything else.
Caves on Microtech that I have mapped the locations of, so far:
Large Ship cave not far from Shubin SMO-18 on MT: Take a heading of 260 degrees from SMO-18, and travel 16.8km from that location. This is a dual level cave that you can park a Carrack in the upper level of, if you're careful. A ROC will be useful here as there are some minables in the area for that type of vehicle. The lower cave is accessible via a smaller ship, preferably around the size of a Connie/MSR/400i. I haven't seen any ROC minables in that area, but I may have missed some. Both upper and lower caves have areas that can trap players, so proceed with caution. I strongly recommend bringing one or more friends to help mine, and to keep an eye on the ships and to act as medics when necessary.
Medium Ship cave a moderately long flight from SMO-18, and longer from New Babbage:
From New Babbage, take a heading of 220 degrees and travel via orbit 730km, once you're at that distance, fly straight down toward the surface, and you'll see a cave in the side of one of the mountains which is accessible from one side of the mountain.
From SMO-18, take a heading of 53 degrees and travel 473.4km at reasonably low altitude to find the prior mentioned cave. The 'high road' route suggested above is to help conserve hydrogen fuel. If you don't want to take a chance of missing the cave using that method, then take the low route, and scan frequently as you get closer to where the cave is supposed to be. If you scan a large quantity of hand minables, then you're probably in the right area. As with the previous cave, bring friends (for the same reasons). I haven't fully explored this cave yet, so I suggest erring on the side of caution, and bring a ground vehicle to help navigate parts of the lower caves, a ROC or two may be a good idea as well.
That's it for now, will add more as I find them. Pictures may be forthcoming as time permits.
Most of what I mention here doesn't really apply anymore, but the Merlin still doesn't actually have any reverse thrusters, so the point about technically not being able to slow down without turning and burning still applies. Oh, and the Connie Aquila shown is a first release version, a far cry from today's version.
They still had the cool landing gear stairs that I really liked. Also a general look around an old version of the Aeroview Hangar. Probably other stuff that I don't remember. I didn't rewatch the entire video, so I guess we'll all be surprised.
More or less a bug report from way back when. The Greycat was so buggy at the time.
No commentary on my part in the video, as I think the Mic wasn't working at the time.